Post by arterion on Jun 5, 2013 14:11:31 GMT -5
Dear players,
We are glad to present you our brand new factions server!
we've been working through hard time to give you the best experience faction server which combine infinite pvp with small farming.
we gaurantee you this is not like anything you've seen before.
our website: l2ovc.com/
our forum: l2ovc.com/forum
* Two factions: Order and Chaos.
* Faction choosable when creating a new character.
* Adena, exp and sp rewarded from pvp kills and flag capturing.
* Faction teleporter with the ability to teleport to faction's locations.
* No CTRL needed !
* Automatic event engine every 40 minutes with special rewards.
* Anti-Farm system.
* Vote reward system every certain amount of votes.
* All epic bosses are level 80.
* Special farm zones for dwarf to farm for materials to craft S-grade weapons and armors.
* All new players start at level 70.
* Mana potions allowed with reuse.
* 100% working auguments.
* Enchants scrolls drop from flag guards.
* 100% balanced gameplay and economical system.
* Buffs will not dissapear after death
* Title system, every 50 kills players will earn better ingame titles
* Adena reward from killing enemy faction players - more adena gained when killing players under killing spree.
* Players cannot buff and heal enemies, healers get rewarded for healing and resurrecting friendly players
* Olympaid period 2 weeks, retail like olympiad (people fight regardless of their faction)
* Unstuck 20 seconds and will teleport player to his base according to faction.
* Shops disabled.
* Augmenter NPC
* Full AIO Buffer
* Clan reputation item - buyable for adena in GM shop
* Noble item - buyable in GM shop for adena and MSS (noble farming zone)
* Divine inspiration books - level 1-2 buyable in GM shop, level 3 from grand bosses and level 4 from hero
* MP potions and CP potions are enabled.
* Buff duration 4 hours
* In case you get cancelled, buffs will come back after 7 seconds
* Necromancers cannot buff their pets (Avoid being OP)
* Anti buff skill enabled
* Skill enchanter NPC
* Special GateKeeper reward for capturing zones.
* Summoning skills are removed from the game.
* GM shop - B grade items free (excluding enchants), A grade for adena and S grade for materials and adena (Spoilers farming zone)
* Killing spree messages
* 24 + 4 buff slots
* A faction cannot have more than 10% players than enemy faction
* Faction changer NPC.
* Special map system with voting for next map and a couple of map types.
* Aamzing balance modifications.
* No weight limit.
* 5 Seconds spawn protection.
* 66% normal enchant rate, 75% blessed enchant rate
* Safe enchant +3 max +16
* Subclasses start at level 70.
* Special enchant zone.
here is information about our special gatekeeper and how capturing certain zones will affect the gameplay.
Certain zones are set to unlock teleports to special areas such as grand bosses and farming locations as well as certain bonuses, here is a list of what we have set up so far:
In siege type maps:
1) having 1 flag is required to teleport to Elven Ruins and Devastated Castle farming zones.
2) Having all flags to teleport to Core, Queen Ant, Orfen and Zaken.
In normal maps:
1) Only spoilers can teleport from the special gatekeeper to Elven Ruins (S-grade farming location) regardless of their faction.
2) Faction who have captured 1 Flag will can enter Elven Ruins to Spoil Mats for S grade.
3) Faction who have captured 2 Flags will have the ability to teleport to Devastated Castle (Noble farming spot).
4) Faction who have captured 3 Flags can teleport to Core.
5) Faction who have captured 4 Flags can teleport to Queen Ant.
6) Faction who have captured 5 Flags can teleport to Orfen.
7) Faction who have captured 6 Flags can teleport to Zaken.
8) Entering to Baium, Antharas, Valakas costs the correct Quest Item (Quest items are obtainable by joining events)
When a grand boss gets killed or spawned, it is announced to everyone ingame.
our gameplay will be divided into 2:
1) Open World
2) Events
Open world works as follow:
Each zone has a flag (Total of 6 Flags) and a couple of NPCs guarding it, in order to capture a zone the players has to destroy the flag.
Announcements will appear accordingly when a zone is being attacked or captured, when the flag is destroyed, the monsters and flag changes to the capturing faction.
Players can find the list of all zones available with their owners and status by talking to the tablet of information NPC
Each faction will have their own gatekeeper, when a faction captures a zoen the zone is added to their gatekeeper and being removed from the enemy faction gatekeeper, players can use the gatekeepers to quickly teleport and defend zoens which are under attack.
Currently enabled events:
* Death Match
* Capture the Flag
* Domination
* Double Domination
* Korean TvT
* Russian Roulette
* Lucky Chests
* Simon Says
* Last Man Standing
* Zombies VS Humans
Good luck to everyone in whatever road you take! (Talking about Order or Chaos ofcourse )
this is only small stuff we've put in our server
there are many more we are about to show you in the future